Good Software Takes Ten Years. Get Used To it

Joel Spolsky on time required to build good software. The article is a bit old but relevant nonetheless.

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Wao, spot on! Love this line:

And that means you need lower costs, which means fewer employees, which, in the early days of software development, is actually a really great idea, because if you can only afford 1 programmer at the beginning, the architecture is likely to be reasonably consistent and intelligent, instead of a big mishmash with dozens of conflicting ideas from hundreds of programmers that needs to be rewritten from scratch